Hierarchy (View Summary)

Constructors

  • Parameters

    • data: Record<string, any>
    • mode:
          | "sw_duel"
          | "sw_doubles"
          | "sw_tournament"
          | "uhc_duel"
          | "uhc_doubles"
          | "uhc_four"
          | "uhc_meetup"
          | "uhc_tournament"
          | "op_duel"
          | "op_doubles"
          | "mw_duel"
          | "mw_doubles"
          | "mw_four"
          | "classic_duel"
          | "classic_doubles"
          | "sumo_duel"
          | "sumo_tournament"
          | "bedwars"
          | "bedwars_two_one_duels"
          | "bedwars_two_one_duels_rush"
          | "bridge"
          | "bridge_duel"
          | "bridge_doubles"
          | "bridge_threes"
          | "bridge_four"
          | "bridge_2v2v2v2"
          | "bridge_3v3v3v3"
          | "bridge_tournament"
          | "capture_duel"
          | "capture_threes"
          | "combo_duel"
          | "boxing_duel"
          | "parkour_eight"
          | "blitz_duel"
          | "bow_duel"
          | "quake_duel"
          | "spleef_duel"
          | "bowspleef_duel"
          | "potion_duel"
          | "duel_arena"

    Returns DuelsMode

Properties

amountHealed: number
blocksBroken: number
blocksPlaced: number
bowAccuracy: number
bowHits: number
bowShots: number
coins: number
coinsGained: number
damageDealt: number
deaths: number
duelEnabled: boolean
goldenApplesEaten: number
healPotsUsed: number
healthRegenerated: number
killDeathRatio: number
kills: number
losses: number
meleeAccuracy: number
meleeHits: number
meleeSwings: number
roundsPlayed: number
winLossRatio: number
wins: number
winstreak: number
winstreakBest: number