Variable QuakecraftKillSoundsConst
QuakecraftKillSounds: readonly [
"anvil_land",
"pig_death",
"bat_death",
"level_up",
"cow_hurt",
"ghast_death",
"creeper_death",
"blaze_death",
"zombie_woodbreak",
"enderman_death",
"wither_idle",
"dragon_growl",
"villager_mhm",
"horse_death",
"golem_death",
"thunder",
] = ...