Variable QuakecraftKillSoundsConst

QuakecraftKillSounds: readonly [
    "anvil_land",
    "pig_death",
    "bat_death",
    "level_up",
    "cow_hurt",
    "ghast_death",
    "creeper_death",
    "blaze_death",
    "zombie_woodbreak",
    "enderman_death",
    "wither_idle",
    "dragon_growl",
    "villager_mhm",
    "horse_death",
    "golem_death",
    "thunder",
] = ...