BedWarsFinalTypes: readonly [
    "",
    "custom",
    "drowning",
    "entity_attack",
    "entity_explosion",
    "fall",
    "fire",
    "fire_tick",
    "magic",
    "projectile",
    "suffocation",
    "void",
    "falling_block",
    "lava",
    "contact",
    "thorns",
    "wither",
    "block_explosion",
] = ...