BestiaryStats: { categories: Record<string, BestiaryCategory>; familiesCompleted: number; familiesUnlocked: number; familyTiers: number; level: number; maxFamilyTiers: number; maxLevel: number; totalFamilies: number;} Type declaration
familiesCompleted: number
familiesUnlocked: number
familyTiers: number
level: number
maxFamilyTiers: number
maxLevel: number
totalFamilies: number