interface BestiaryStats {
    categories: Record<string, BestiaryCategory>;
    familiesCompleted: number;
    familiesUnlocked: number;
    familyTiers: number;
    level: number;
    maxFamilyTiers: number;
    maxLevel: number;
    totalFamilies: number;
}

Properties

categories: Record<string, BestiaryCategory>
familiesCompleted: number
familiesUnlocked: number
familyTiers: number
level: number
maxFamilyTiers: number
maxLevel: number
totalFamilies: number