abilityDamageScaling
abilityDamageScaling: number
canAuction
canAuction: boolean
canBurnInFurnace
canBurnInFurnace: boolean
canHaveAttributes
canHaveAttributes: boolean
canHavePowerScroll
canHavePowerScroll: boolean
canInteract
canInteract: boolean
canInteractEntity
canInteractEntity: boolean
canInteractRightClick
canInteractRightClick: boolean
cannotReforge
cannotReforge: boolean
canPlace
canPlace: boolean
canRecombobulate
canRecombobulate: boolean
canTrade
canTrade: boolean
catacombsRequirements
catacombsRequirements: Record<string, any>[]
description
description: string
doubleTapToDrop
doubleTapToDrop: boolean
dungeonItem
dungeonItem: boolean
dungeonItemConversionCost
dungeonItemConversionCost: Record<string, any>
durability
durability: number
enchantments
enchantments: Record<string, any>
furniture
furniture: string
gearScore
gearScore: number
gemstoneSlots
gemstoneSlots: Record<string, any>[]
generator
generator: string
generatorTier
generatorTier: number
hasUuid
hasUuid: string | boolean
hideFromViewRecipeCommand
hideFromViewRecipeCommand: boolean
itemSpecific
itemSpecific: Record<string, any>
loseMotesValueOnTransfer
loseMotesValueOnTransfer: boolean
miningFortune
miningFortune: number
motesSellPrice
motesSellPrice: number
museumData
museumData: Record<string, any>
npcSellPrice
npcSellPrice: number
prestige
prestige: Record<string, any>
privateIsland
privateIsland: string
raritySalvageable
raritySalvageable: boolean
recipes
recipes: Record<string, any>[]
requirements
requirements: Record<string, any>[]
riftTransferrable
riftTransferrable: boolean
salvage
salvage: Record<string, any>
salvageableFromRecipe
salvageableFromRecipe: boolean
salvages
salvages: Record<string, any>[]
serializable
serializable: boolean
skin
skin: Record<string, any>
soulbound
soulbound: string
stats
stats: Record<string, any>
swordType
swordType: string
tieredStats
tieredStats: Record<string, any>
unstackable
unstackable: boolean
upgradeCosts
upgradeCosts: Record<string, any>[][]