Hierarchy (View Summary)

Constructors

Properties

activeBalloon: string
activeCage: string
activeDeathCry: string
activeKillEffect: string
activeKillMessages: string
activeKit: string
activeProjectileTrail: string
activeSprays: string
activeVictoryDance: string
angelOfDeathLevel: number
arrowsHit: number
arrowsShot: number
assists: number
beastChance: number
blocksBroken: number
blocksPlaced: number
chestHistory: string[]
chests: number
chestsOpened: number
christmasBoxes: number
coins: number
easterBoxes: number
eggThrown: number
enderpearlsThrown: number
extraWheels: number
fastestWin: number
gamesPlayed: number
goldenBoxes: number
halloweenBoxes: number
harvestingSeason: number
itemsEnchanted: number
killstreak: number
level: number
levelFormatted: null | string
levelWithProgress: { currentXp: number; required: number }
longestBowKill: number
longestBowShot: number
losses: number
lunarBoxes: number
mobsKilled: number
monthlyKills: number
monthlyKillsA: number
monthlyKillsB: number
mostKillsGame: number
mythicalKits: SkyWarsKitsMythics
paidSouls: number
privateGamesSettings: SkyWarsPrivateGames
quickjoinUsesRandom: number
quickjoinUsesTotal: number
quits: number
ranked: SkyWarsMode
refillChestDestroy: number
selectedPrestigeIcon: string
shard: number
shopSort: "UNKNOWN" | ShopSort
souls: number
soulsGathered: number
soulWell: number
soulWellLegendaries: number
soulWellRares: number
survivedPlayers: number
timePlayed: number
tokens: number
weeklyKills: number
weeklyKillsA: number
weeklyKillsB: number
wins: number
winstreak: number
WLRatio: number
xezbethLuck: number
xp: number

Methods

  • Parameters

    • xp: number
    • level: number

    Returns { currentXp: number; required: number }