Constructors

Properties

activeAnimatedHat: "UNKNOWN" | MurderMysteryAnimatedHat
activeDeathCry: "UNKNOWN" | MurderMysteryDeathCry
activeGesture: "UNKNOWN" | MurderMysteryGesture
activeGravestone: "UNKNOWN" | MurderMysteryGravestone
activeKillNote: "UNKNOWN" | MurderMysteryKillNote
activeKnifeSkin: "UNKNOWN" | MurderMysteryKnifeSkin
activeLastWords: "UNKNOWN" | MurderMysteryLastWords
activeProjectileTrail: "UNKNOWN" | MurderMysteryProjectileTrail
activeVictoryDance: "UNKNOWN" | MurderMysteryVictoryDance
alphaWins: number
ancientTomb: MurderMysteryMap
archivesTopFloor: MurderMysteryMap
bowKills: number
cattleridgeFarm: MurderMysteryMap
chestHistory: MurderMysteryItem[]
chestHistoryNew: MurderMysteryItem[]
chests: number
christmasChests: number
cruiseShip: MurderMysteryMap
deaths: number
detectiveWins: number
doEmblemsInGame: boolean
doHeartbeatSounds: boolean
doHints: boolean
easterChests: number
easterWorld: MurderMysteryMap
favoriteDescentMode: "UNKNOWN" | MurderMysteryDescentMode
games: number
goldenChests: number
grantedChests: number
halloweenChests: number
headquarters: MurderMysteryMap
hollywood: MurderMysteryMap
hypixelWorld: MurderMysteryMap
kills: number
knifeKills: number
knifeSkinPrestiges: MurderMysteryKnifeSkinPrestige
lastOneAlive: number
leaderboardSettings: LeaderboardSettings<"UNKNOWN">
longestTimeAsSurvivorSeconds: number
lunarChests: number
mapsConsumablesUsed: MurderMysteryMapName[]
mapsMurdererTrapKills: MurderMysteryMapName[]
merryChests: number
murdererWins: number
openedChests: number
openedCommons: number
openedEpics: number
openedLegendaries: number
openedRares: number
quickestDetectiveWinTimeSeconds: number
quickestMurdererWinTimeSeconds: number
quickestShowdownWinTimeSeconds: number
sanPeratico: MurderMysteryMap
sanPeraticoV2: MurderMysteryMap
shopSort: "UNKNOWN" | ShopSort
shopSortEnableOwnedFirst: boolean
showdownPotg: number
showQueueBook: boolean
skywayPier: MurderMysteryMap
snowglobe: MurderMysteryMap
spookyMansion: MurderMysteryMap
spookyOpenAch: number
suicides: number
survivorWins: number
thrownKnifeKills: number
tokens: number
tokensPickedUp: number
totalTimeSurvivedSeconds: number
towerfall: MurderMysteryMap
transport: MurderMysteryMap
trapKills: number
wasHero: number
widowsDen: MurderMysteryMap
wins: number