Constructors
constructor
new BedWarsChallenge( data: Record<string, any>, challenge: | "assassin" | "archer_only" | "cant_touch_this" | "capped_resources" | "collector" | "defuser" | "delayed_hitting" | "hotbar" | "invisible_shop" | "knockback_stick_only" | "master_assassin" | "mining_fatigue" | "no_healing" | "no_hitting" | "no_shift" | "no_sprint" | "no_swords" | "no_team_upgrades" | "no_utilities" | "patriot" | "protect_the_president" | "reset_armor" | "selfish" | "slow_generator" | "sponge" | "stamina" | "stop_light" | "toxic_rain" | "weighted_items" | "woodworker",): BedWarsChallenge Parameters
- data: Record<string, any>
- challenge:
| "assassin"
| "archer_only"
| "cant_touch_this"
| "capped_resources"
| "collector"
| "defuser"
| "delayed_hitting"
| "hotbar"
| "invisible_shop"
| "knockback_stick_only"
| "master_assassin"
| "mining_fatigue"
| "no_healing"
| "no_hitting"
| "no_shift"
| "no_sprint"
| "no_swords"
| "no_team_upgrades"
| "no_utilities"
| "patriot"
| "protect_the_president"
| "reset_armor"
| "selfish"
| "slow_generator"
| "sponge"
| "stamina"
| "stop_light"
| "toxic_rain"
| "weighted_items"
| "woodworker"
Properties
timesCompleted
timesCompleted: number