Constructors
constructor
new PartyGamesGame( data: Record<string, any>, game: | "animal_slaughter" | "anvil_spleef" | "avalanche" | "bombardment" | "cannon_painting" | "chicken_rings" | "dive" | "fire_leapers" | "frozen_floor" | "high_ground" | "hoe_hoe_hoe" | "jigsaw_rush" | "jungle_jump" | "lab_escape" | "lawn_moower" | "minecart_racing" | "pig_fishing" | "pig_jousting" | "rpg_16" | "shooting_range" | "spider_maze" | "super_sheep" | "the_floor_is_lava" | "trampolinio" | "volcano" | "workshop",): PartyGamesGame Parameters
- data: Record<string, any>
- game:
| "animal_slaughter"
| "anvil_spleef"
| "avalanche"
| "bombardment"
| "cannon_painting"
| "chicken_rings"
| "dive"
| "fire_leapers"
| "frozen_floor"
| "high_ground"
| "hoe_hoe_hoe"
| "jigsaw_rush"
| "jungle_jump"
| "lab_escape"
| "lawn_moower"
| "minecart_racing"
| "pig_fishing"
| "pig_jousting"
| "rpg_16"
| "shooting_range"
| "spider_maze"
| "super_sheep"
| "the_floor_is_lava"
| "trampolinio"
| "volcano"
| "workshop"
Properties
bestScore
bestScore: number
roundWins
roundWins: number
totalScore
totalScore: number